Showing posts with label web design. Show all posts
Showing posts with label web design. Show all posts

2012-09-16

“Should I study graphic design?” Jobs, Career, Money

Having a suitable personality is only one part of the decision to study design. In these economic times (Economic Crisis during 2012) students thinking going to design school need more certainty that there are jobs, careers and money after graduation.

There are jobs in graphic design in the skills NZ employers want. These are; advanced web, mobile, and cross-media design. There are some jobs in other media and the competition for these jobs is fierce.

In 2012 Web design is no longer a specialist role – it is now part of the overall package expected of an entry level designer. Many first jobs expect a cross-media designer who can apply a consistent visual look across many mediums. Specialist web design roles require advanced HTML/CSS with at least one of the following; mobile design, front-end development (such a jQuery), serverside skills or CMS skinning.

The NZ Government Careers advice section now says:

Number of design graduates increasing, which has created more competition for jobs. Because of the high numbers of design graduates, competition for most entry-level design jobs is high. Employers often prefer to hire people who have specialist knowledge and/or experience with design programs. People wanting to enter design jobs may have work on a short-term or freelance basis, or volunteer their time, before they can get full-time work.
Why is website gloomy? Their definition of graphic design is narrow and outdated. Print is seen as key and web only gets the barest mention. This does not reflect the reality of the job market.

Now entry level jobs pay less, expect more and require new hires to be immediately profitable. There is no time or patience to train because employers can be choosy. A new entrant designer might earn just over minimum wage until they have proven themselves. Employers now use word of mouth to fill entry-level positions because they do not want to deal with the hundreds of unsuitable applicants who apply to any and every design job ad. How does this affect the decision where to study design?

Does the design school have specific training in the skills, mediums and technology that are currently employing. One red-flag phrase you might hear is: “Technology changes but good design does not”. This view ignores the rising role of the aesthetics of time and interaction and neglects how a viewer's relationship with a medium affects communication. Each medium has its own peculiarities that require specific skill masteries. Furthermore, that red-flag line would be unaffected if the students were trained in more employable mediums. It is simply no longer enough to hope an overall strong aesthetic sense will be enough without employable media skills. Consider also how the school is working with future technology. Graphic design and technology have always gone hand in hand and big changes are coming.

A good design school will have a strong visual culture. Most will claim they do but check the work by attending their graduate exhibitions. Look at the typography. Look for a variety of work in different styles. Look for consistency of design across mediums. The work should be aesthetically rounded and conceptually pushing boundaries.

How successful are graduates of the school jobs in design? While finding you a job is not the design school's role, the percentages of graduates transitioning from study to jobs in graphic design within six months of graduation can be telling. Beware of the super-star stories; “Famous Person studied here”, "we have graduates working for Famous Company". A few super-stars is not a good indicator of an excellent course because some people will just succeed despite their education. Instead look at what happens to the average graduate. How are the B students doing?

There are far easier ways to make a living than graphic design but it is a very rewarding field full of change and challenge.


Read more articles about graphic design careers.

2012-02-29

Responsive Web Design: Design Theory's Experimental Frontier

Some questions to ponder while reading:

  • How does our understanding of grids change if the page size is no longer fixed?
  • How does our understanding of typographic layout change if column sizes are no longer fixed?
  • How does our understanding of visual hierarchy change if layouts are no longer fixed?

Important advances in simplifying the understanding of aesthetic formalism have often come about by quantifying design in mathematical terms. From the Greek golden section, to Müller-Brockmann's grids, the photographer's rule of thirds, the typographic scale, W3C colour contrast algorithms and Donald Knuth's work in computer typesetting - these all distil aesthetic ideas into formulas.

Traditionally the output mediums were of limited fixed sizes and so a sensible designer could redesign for a different size without much needed to quantify layout in response to weird output sizes. A few general rules of thumb and a good sense of aesthetics was all that was necessary.

Things have changed; Websites are now displayed on a wide variety of devices with different screen sizes and proportions. It used to be that a designer would simply ignore anything but desktop or design a second site for mobile. For over fifteen years web designers have been able to largely ignore increasing desktop screen-resolution by fixing their designs at a certain size within the browser window - effectively ignoring the live resizing of browser windows. This meant no difficult decisions regarding text-line lengths and image sizes relative to column sizes because this could all be fixed at design time. But as the number of devices increase (and thus variety of screen size) many web designers are realising that they should design responsively.

The gateway drug for responsive web design is the flexible grid. Designers are forced to think in terms of ratios (expressed in percentages) instead of pixels. Further to this as the web browser window size is moved into previously nonsensical proportions, the responsive web designer is faced with unique challenges to preserve "design integrity". Solving these challenges via flexible grids, media queries, typographic hacks and even changes to the visual hierarchy are forcing designers to express these visual relationships in code.

Responsive web design at its highest craft is about flexing within specified constraints then having alternative plans when those constraints are violated. How narrow can the browser window get before a column is dropped? How small can the logo go? How wide can a line of text be? All these decisions made by the responsive web designer and codified in CSS and JavaScript provide a living source of data for new understandings in layout and proportion.

Web designers are pragmatic people and don't like doing things twice. So as the body of aesthetic approaches in responsive web design grows many of these heuristics are becoming encoded into behaviours in JavaScript frameworks that are freely shared. Here, JavaScript and CSS code provide good documentation of the ratios and formulas at work. So while web designers pragmatically solve the problems of non-constant screen sizes, their experimentation leads to a new way to look at layout, proportion and hierarchy and this will lead to a greater understanding of mathematics of layout aesthetics.

2008-05-20

Beta: Rule of Twos

Via Stylegala comes a post by Lois Knight on Typography Essentials. I have been toying with a rule-of-thumb for simplifying web-typography. It's not what I'd call fully tested yet, but it has been working well enough with the students that I've had try it. Here it is:


The rule of twos: No more than two type faces, two colours, two point sizes, two line-spacings and two weights.


Of course you should break this rule, but when you don't have the time, energy or inspiration such rules of thumb can be useful. Oh, it's still in beta so send me your feedback.