tag:blogger.com,1999:blog-3183568951442953724.post960754202117685060..comments2023-03-23T22:08:51.193+13:00Comments on eturnerx: Future Design Software: Design at the level of thought, message and feeling.eturnerxhttp://www.blogger.com/profile/09373044278395131603noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3183568951442953724.post-57797535954535940562011-02-18T08:32:48.132+13:002011-02-18T08:32:48.132+13:00Thanks for the feedback. Many of the issue you rai...Thanks for the feedback. Many of the issue you raised I'll write about in more detail as in future articles.<br /><br />The intent is not to take the creativity away from designers - only to have them co-create with a computer. A designer still maintains ultimate control over the selection of pieces but the process becomes more like Art-Directing rather than Mac Operating.<br /><br />A tool like this is also better away from the low-end - it really does rely on the conscious visual communication skills of a designer to choose the best candidate designs.<br /><br />I also remember the "uncreative button pusher" allegation used around twenty years ago to describe the new direct manipulation interfaces that were coming in. I don't think direct manipulation is going away - I just think we can be more productive by inserting a step sooner.eturnerxhttps://www.blogger.com/profile/09373044278395131603noreply@blogger.comtag:blogger.com,1999:blog-3183568951442953724.post-22996562698546649732011-02-18T05:22:17.851+13:002011-02-18T05:22:17.851+13:00This is a really interesting article, which I have...This is a really interesting article, which I have some thoughts about. Firstly, while I think this is great for productivity etc. I feel that turning the design process into something which is based on system software and algorithms etc is quite a broad approach, which would take out the creativity and individualism of each design piece and turn a designer into someone who just sits in front of the computer pressing buttons – so to speak. Allowing software to ‘design’ based on algorithms and set parameters doesn’t allow for designs which have definite concepts and messages, which often hugely effect the design itself, especially if the imagery and type need to convey an idea or humour etc, rather than just an aesthetically pleasing design with a certain look & feel. <br /><br />You’ve talked about Direct manipulation interfaces which allow designers to tweak individual elements and that the designer’s visions must be transformed into discrete steps. I personally feel that this is a huge part of the design process for me, which I couldn’t do without. While I like to have a concept worked out on paper before hand, deadlines, budgets and time restraints often mean that the concept can often be just a scribble of a basic idea, rather than a well defined design. Therefore once I’m on the computer working on the design piece itself, the steps I go through tweaking the design often become part of the design process. <br /><br />I do however think there is a place for this kind of software, probably more at the lower end of the scale, local print shops etc where an Artworker or Mac Operator (rather than a Designer) isn’t looking to design a piece of work with a concept behind it, they are more looking to create something with a certain look and feel, with the necessary typographic details and imagery inserted.<br /><br />I’m looking forward to reading any future articles on this topic, I’d also be interested to hear about your own research as well. <br /><br />Cheers<br />AdelleUnknownhttps://www.blogger.com/profile/10059617970773947283noreply@blogger.com