Simon Baker (TinkerTronics) sent me the following code to get the Arduino game conversions running using the DFRobot LCD Keypad Shield. Just replace the relevant code at the top of the file and uncomment the #define DFROBOT_LCD line.
You'll notice that the ADC reading are slightly different. Enjoy!
/*-------------------------------------------------------------------------------------- Defines --------------------------------------------------------------------------------------*/ // uncomment the next line to enable settings for the DFRobot LCD Shield -by Simon Baker // #define DFROBOT_LCD // Pins in use #define BUTTON_ADC_PIN A0 // A0 is the button ADC input #define LCD_BACKLIGHT_PIN 3 // D3 controls LCD backlight #ifdef DFROBOT_LCD // ADC readings expected for the 5 buttons on the ADC input #define RIGHT_10BIT_ADC 0 // right #define UP_10BIT_ADC 99 // up #define DOWN_10BIT_ADC 256 // down #define LEFT_10BIT_ADC 410 // left #define SELECT_10BIT_ADC 640 // right #else // ADC readings expected for the 5 buttons on the ADC input #define RIGHT_10BIT_ADC 0 // right #define UP_10BIT_ADC 145 // up #define DOWN_10BIT_ADC 329 // down #define LEFT_10BIT_ADC 505 // left #define SELECT_10BIT_ADC 741 // right #endif #define BUTTONHYSTERESIS 10 // hysteresis for valid button sensing window